The Maya 4.5 handbook /
Збережено в:
| Автор: | |
|---|---|
| Формат: | Книга |
| Мова: | English |
| Опубліковано: |
Hingham, Mass. :
Charles River Media,
c2003.
|
| Редагування: | 1st ed. |
| Серія: | Charles River Media graphics.
|
| Предмети: |
Зміст:
- Ch. 1. Maya Work Flow and Interface
- Ch. 2. Getting Started with Modeling
- Ch. 3. NURBS and Component-Level Editing
- Ch. 4. NURBS Continued
- Ch. 5. Component Level Editing and Booleans
- Ch. 6. Subdivision Modeling
- Ch. 7. Materials and Texturing
- Ch. 8. Custom Texture Maps in Materials
- Ch. 9. Lighting and Rendering
- Ch. 10. Animation
- App. A. Which Hardware to Use?
- App. B. Customizing the Maya User Interface
- App. C. Creating Effective Texture Maps.