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02562cam a2200349 a 4500 |
| 001 |
c000379291 |
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CARM |
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20110222173909.0 |
| 008 |
101111s1995 nju b 001 0 eng |
| 010 |
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|a 94041384
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| 019 |
1 |
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|a 11259678
|z 11497359
|z 21360673
|z 22630458
|5 LACONCORD2021
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| 020 |
|
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|z 0132219768
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| 035 |
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|a (OCoLC)31411503
|5 LACONCORD2021
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| 040 |
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|a DLC
|b eng
|c DLC
|d DLC
|d TOC
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| 050 |
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0 |
|a QA76.76.D47
|b C655 1995
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| 050 |
0 |
0 |
|a QA76.76.D47
|b C655 1995
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| 082 |
0 |
0 |
|a 005.1
|2 20
|
| 100 |
1 |
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|a Constantine, Larry L.
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| 245 |
1 |
0 |
|a Constantine on Peopleware /
|c Larry L. Constantine.
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| 260 |
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|a Englewood Cliffs, N.J. :
|b Yourdon Press,
|c c1995.
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| 300 |
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|a xxiii, 219 p. ;
|c 21 cm.
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| 490 |
0 |
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|a Yourdon Press computing series
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| 504 |
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|a Includes bibliographical references (p. 207-210) and index.
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| 505 |
0 |
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|a Foreword / Meilir Page-Jones -- Foreword / Bill Curtis -- Introduction: Hardware, Software, Peopleware -- Pt. I. Group Development. Ch. 1. Decisions, Decisions. Ch. 2. Consensus and Compromise. Ch. 3. Negotiating Consensus. Ch. 4. The Lowly and Exalted Scribe. Ch. 5. Official Space. Ch. 6. Irksome Interruptions -- Pt. II. Cowboys and Cowgirls. Ch. 7. Cowboy Coders. Ch. 8. Cowboy Homecoming. Ch. 9. Team Harmony. Ch. 10. Coding Cowboys and Software Sages -- Pt. III. Work Organization. Ch. 11. Traditional Tactics. Ch. 12. Chaos Manners. Ch. 13. Open Architects. Ch. 14. Synchronized Swimming. Ch. 15. Team Politics. Ch. 16. Having It All. Ch. 17. Contrarion Conspiracy -- Pt. IV. Tools and Methods. Ch. 18. CASE and Cognition. Ch. 19. Modeling Matters. Ch. 20. Mirror, Mirror. Ch. 21. Methodical Madness -- Pt. V. Process Improvements. Ch. 22. The Benefits of Visibility. Ch. 23. Rewards and Reuse. Ch. 24. Sputnik Lessons. Ch. 25. Up the Waterfall. Ch. 26. In-Time Delivery.
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| 505 |
8 |
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|a Ch. 27. Quality by Increments -- Pt. VI. Software Usability. Ch. 28. Consistency and Conventions. Ch. 29. Complexity and Creeping Featurism. Ch. 30. Going to the Source. Ch. 31. Colorful Language. Ch. 32. Improving Intermediates. Ch. 33. Unusable You. Ch. 34. Objects in Your Face -- Pt. VII. Brave New Software.
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| 650 |
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|a Computer software
|x Development.
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| 650 |
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0 |
|a Computer software
|x Human factors.
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| 852 |
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| 952 |
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|p Can circulate
|a CAVAL
|b CAVAL
|c CAVAL
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|i book
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| 952 |
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|a CAVAL
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